Pass between the flags to save your respawn. Red arrow = unsaved. Green = saved. Checkpoints are optional.
Rounding up the goblinsBarbog is inspecting the course…
Keep your ears up.
Pass between the flags to save your respawn. Red arrow = unsaved; green = saved. Checkpoints are optional: skipping one can save time, but a fall sends you farther back.
Jog
W A S D / Arrow keys
Sprint
Hold Shift
Jump
Space
Slide
Automatic downhill
Look / zoom
Drag / scroll
Retry / courses
R / L
Hide interface
H
Goblin Afterparty · 6:56
Steer gently downhill and aim spring launches for the next landing. You can steer while tumbling; slow down on a safe surface to get back up. Falling off returns you to your saved checkpoint.
WASD jog · Shift sprint · Space jump Pass between flags to save. Red = unsaved. Green = saved. Checkpoints are optional.
Reconnecting… Your racer and points are saved.
BOSS BARBOG’S GAUNTLET
Run, runt. The boss is watching.
Five wild tournaments. Twenty-five ways to regret signing up. Barbog picks your destination; the whole rabble races its five courses together.
SCOUT THE DESTINATIONS
YOUR GOBLINYour goblin gets a name when you queue.
5 tournaments10 goblins max5s queue
Join the rabble to find other goblins.
BARBOG IS ROUNDING UP THE RUNTS
Report for race duty.
0 / 10GOBLINS
…CONNECTING TO CAMP
The queue closes after five seconds, or when ten goblins arrive. On your own? Start the selected tournament in solo practice.